Robotics MS Student @ University of Michigan
Welcome to my first project, crafted using Unreal Engine and the Meta Quest Pro. I worked with two other students to create an immersive simulation that captures the experience of being a student working late nights in the computer lab.
As you explore the lab, you’ll encounter a cast of characters that bring the environment to life, and if you’re adventurous enough, you might just discover a secret lounge room hidden within! Ready to dive in?
This is the second project I have worked on in this class, focusing on augmented reality. It was developed using Unity and collaborating with one other person.
The project invites users to explore Ann Arbor through an interactive map, discovering landmarks, planting trees, and enjoying fun, spooky games.
Melody Grove is an application designed for early music education, blending interactive sound 'gardens' with spatial audio and customizable digital environments. Users can explore plant-themed objects that represent musical cells, enabling immersive sound mixing and creative learning.
Look here to find it!